Sunday, January 2, 2011

Campaign Design - Spells: Circle of Sounds

Circle of Sounds (adapted from Relics & Rituals)
Divination

Level: Druid/Spirit Shaman 2, Ranger 2, Warden 2
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target, Effect, or Area: One creature per caster level
Duration: 10 minutes per caster level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

All the creatures touched during the casting of this spell may communicate with one another in the languages of the fauna native to the area. Their shouts will be heard as bird cries. Their conversation will sound like the chattering of squirrels. No one but those touched during the casting will be able to decipher what is being said without the use of speak with animals or tongues. The voices of those affected will not carry any further than their normal voices, but they can shout to one another even when in a forest of enemies and stand little chance of raising the suspicions of others nearby. Perhaps if they talk and shout a lot, the sheer volume of animal sounds will cause suspicion, but even then, it might be overlooked.

The spell lasts until the duration expires. Anyone affected by the spell may choose to speak in their normal voice and language instead of the animal sounds.

Material component: Something from a local bird or animal such as a feather or bone. Even animal droppings will suffice.

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