Sunday, January 2, 2011

Campaign Design - Spells: Acid Spittle

Acid Spittle (from Relics & Rituals)
Transmutation [Acid]

Level: Sorcerer/Wizard 1
Components: V, S, M
Casting Time: 1 standard action
Range: 10 feet
Target, Effect, or Area: One creature
Duration: Until discharged, up to one hour per caster level
Saving Throw: Reflex half
Spell Resistance: No

The caster is able to belch forth a small, viscous glob of potent acid at a nearby opponent. After pronouncing the verbal component, the caster drinks the wine, which completes the casting of the spell. The wine is concentrated and transformed into acid by the spell as it goes down the caster's throat. The caster is protected from it for 1 hour per caster level, but if the caster has not spit it out by then, it will do maximum damage to him (with no saving throw) unless the caster is otherwise protected from acid. The caster may spit the acid as a standard action at any time during the spell's duration as a grenade-like weapon at an opponent within 10 feet using a ranged touch attack. A target struck by the acid takes 1d6 points of acid damage plus 1 point per caster level (to a maximum of +20). The target may make a Reflex save for half damage. Anyone within 5 feet of whether the acid glob strikes takes 1 point of acid damage +1 additional point per two caster levels (to a maximum of +10 damage). A successful Reflex save halves this damage.

A caster may not have more than one dose of acid spittle stored in their stomach for discharge at once.

Material component: Sixteen ounces of any sort of wine, to be consumed by the caster upon casting the spell.

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