You have learned that the thrill of combat is a real, palpable, physical thing, and you know how to channel that rush into fighting strength.
Prerequisites: BAB +4, Iron Will, Toughness.
Benefit: You can enter a Blood Lust a number of times per day equal to 1 plus your Charisma modifier (minimum 1 time per day). You temporarily gain +2 Strength, +2 Constitution, and a +1 morale bonus on Will saves, but you suffer a -1 penbalty to Armor Class and you lose your Dexterity modifier to Armor Class for the duration of the Blood Lust. The increase in Constitution increases your hit points per 1 point per Hit Die, but these hit points go away at the end of the Blood Lust, when your Constitution score drops back to normal.
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