Tuesday, January 4, 2011

General Rules: Feats - Cold Iron Tracery

Cold Iron Tracery [Ironborn] (adapted from Races of Eberron)
Cold-forged iron that runs through your body allows you to overcome the supernatural defenses of certain creatures and protecting against some magical attacks.
    Prerequisite: Ironborn
    Primary Benefit: Your natural weapons and grapple checks made to deal damage are treated as cold iron weapons for the purpose of overcoming damage reduction.
    Secondary Benefit: You gain a +1 bonus on Will saves against spells and spell-like abilities.
    Special: A Large ironborn only gains the primary ability when it takes this feat for the first time. A Large ironborn can take this feat two times, the second time it gains the secondary ability granted by this feat.

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