Tuesday, January 4, 2011

General Rules: Feats - Control User

Control User [Item Only] (from the Book of Eldritch Might III)
The item can control the person using it.
   Prerequisites: Charisma 15+, Influence User.
   Benefit: The item can attempt to control the actions of anyone attempting to use or carry it once per day. The target must make a Will saving throw with a Difficulty Class equal to 10 plus half the item's level plus its Charisma modifier. If the user fails, the item completely controls the user's actions for one hour per item level. If the item tries to make the user do something totally against his wishes - attack his friends, commit suicides, and so on - the wielder gets a new saving throw.

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