Tuesday, January 4, 2011

General Rules: Feats - Deformity (Clawed Hands)

Deformity (Clawed Hands) [Vile] (from the Book of Vile Darkness)
Because of intentional self-mutilation, the character has deformed arms and hands ending in sharp claws.
   Prerequisite: Willing Deformity.
   Benefit: The character has the ability to deal 1d6 points of damage as an unarmed claw attack. The character is considered armed even when unarmed.
   Special: The character does not draw attacks of opportunity when attacking unarmed, and threatens areas even when unarmed.

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