Tuesday, January 4, 2011

General Rules: Feats - Double Swing

Double Swing [Fighter, General]
You can attack with two weapons in a single attack.
   Prerequisites: Dexterity 13+, Improved Two-Weapon Fighting, Two-Weapon Fighting, BAB +9.
   Benefit: As a full attack, you may attack a foe with both of your weapons. Roll a single attack at your highest attack bonus. Count only the enhancement bonus of your primary weapon and include penalties for two-weapon fighting normally. If your attack is successful, apply damage as if you had hit with both weapons. If you score a critical hit, only the damage of your primary weapon is modified. For purposes of overcoming damage reduction, the damage from this attack counts as one hit from a weapon with the primary weapon’s enhancement bonus.
   Special: To attack in this manner, you must be wielding two weapons, each of which must be a one-handed weapon for a creature of your size.

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