Tuesday, January 4, 2011

General Rules: Feats - Mentor

Mentor [Special] (from the Player's Guide to Wizards, Bards, and Sorcerers)
You maintain correspondence with your old master, as well as with your fellow apprentices and other wizardly contacts you have met, exchanging letters filled with conjecture, theories, and bold new arcane ideas.
   Prerequisites: Wizard level 1st, must describe where your mentor and contacts come from.
   Benefit: You gain an additional two spells in your spell book when advancing in wizard level. This is in addition to the normal two spells gained in your spell book granted by advancement in the wizard class.
   Note: Despite the name, this does not necessarily represent some powerful wizard waiting to assist you at any sign of trouble; rather it is a small network of correspondents with whom you communicate and trade ideas and theories, many of them either former mentors in the wizardly arts or contacts that you made while learning from your mentor. This correspondence - like the research that gains a wizard his new spells at every level - is assumed to occur outside of actual game play.

Home     General Rules     Special Feats

No comments:

Post a Comment