Tuesday, January 4, 2011

General Rules: Feats - Prone Combat

Prone Combat [Fighter, General] (from the Player's Guide to Fighters and Barbarians)
You have learned to minimize the weakness of being prone in battle.
   Benefit: Your penalty to attack rolls and armor Class when fighting in melee while prone is reduced to -2. While prone, your attacks bypass any target's shield bonus. You are immune to trip attacks, and gain +2 when making trip attacks against opponents.
   Normal: A prone character has a -4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). He gains a +4 bonus to Armor Class against ranged attacks, but suffers a -4 penalty to Armor Class against melee attacks.

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