Divine Power: Hlín.
Requirement: Must be neutral good.
Granted Power: You gain the ability to smite evil with a single melee attack once per day. You add your Charisma bonus to your attack roll and deal 1 extra point of damage per cleric level. This smite attack is treated as good-aligned for the purpose of overcoming damage reduction. At 5th level and every five levels thereafter, you can use this smite attack one additional time per day.
1st: Charm person, protection from evil
2nd: Enthrall, planar tolerance (SC)
3rd: Magic circle against evil, mantle of good (SC)
4th: Charm monster, holy smite
5th: Dispel evil, mass cure light wounds
6th: Find the path, mind fog
7th: Control weather, holy word
8th: Holy aura, sunburst
9th: Mass heal, moment of prescience
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