Divine Power: Eiur.
Granted Power: You cast all good spells at +1 caster level.
Additional Granted Power: You gain the supernatural ability to smite evil creatures. Once per day, you may attempt to smite evil with one normal melee attack. You add a +4 insight bonus to you attack roll and deal 1 extra point of damage per cleric level. If you accidentally smite a creature that is not evil, the smite has no effect, but the ability is still used up for the day.
1st: Protection from evil
3rd: Magic circle against evil
4th: Cloak of righteousness (RR), demonbane (RR2), holy smite
5th: Dispel evil
6th: Blade barrier, blessings of the light bringer (U)
7th: Holy word
8th: Holy aura
9th: Summon monster IX [can only be used to summon celestial creatures]
Home Cleric Domains Three Worlds Lords of Heaven