Saturday, January 1, 2011

Campaign Design - Clerical Domains: Metal

Metal Domain
Divine Power: Wünd.
Granted Power: You gain the feats Martial Weapon Proficiency (Warhammer) and Weapon Focus (Warhammer) as bonus feats.

Additional Granted Power: You can also generate a metal ward, a spell-like ability to grant yourself or someone you touch damage reduction 1/- against attacks from metal weapons or spell effects. This reduces the damage taken from such attacks by 1 each time damage is dealt. Activating this power is a standard action. The metal ward is an abjuration effect usable once per day with a duration of 1 minute + 1 minute per cleric level.

Metal Domain Spells
1st: Iron scarf, magic weapon
2nd: Heat metal
3rd: Keen edge, magnetism
4th: Rusting grasp
5th: Ironblight (Færies), wall of iron
6th: Blade barrier
7th: Move earth, transmute metal to wood
8th: Iron body
9th: Repel metal or stone

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