Saturday, January 1, 2011

Campaign Design - Clerical Domains: Leadership

Leadership Domain (adapted from Gods)
Divine Power: Forseti.
Granted Power: Once per day as a standard action, you may grant all allies within a 60-foot radius of you a +1 competence bonus to all attacks, skill checks, and saves. This is a supernatural ability that lasts for a number of rounds equal to your cleric level.

Leadership Spells
1st: Remove fear
2nd: Enthrall
3rd: Suggestion
4th: Emotion
5th: Dominate person
6th: Mass suggestion
7th: Demand
8th: Mass charm
9th: Dominate monster

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