Saturday, January 1, 2011

Campaign Design - Clerical Domains: Celestia

Celestia Domain (from the Spell Compendium)
Divine Power: Forseti.
Requirement: Must be lawful good.
Granted Power: Once per day, as a free action, you can generate an aura of menace similar to that of the archons. The aura lasts for 1 minute. Any hostile enemy within a 20-foot radius of you must succeed at a Will save (DC 10 + ½ your cleric level + your Charisma modifier) to resist its effects. Those who fail take a -2 penalty on attack rolls, Armor Class, and saving throws for 24 hours or until they successfully hit you. A creature that has resisted or broken the effect cannot be affected again by your aura for 24 hours. Knowledge: Religion and Sense Motive are synergy skills for you.

Celestia Domain Spells
1st: Light of Lunia (SC), shield of faith
2nd: Bear's endurance, shield other
3rd: Magic vestment, summon monster III [lawful good creatures only]
4th: Divine power, greater magic weapon
5th: Righteous might, summon monster V [lawful good creatures only]
6th: Blade barrier, mass bear's endurance
7th: Regenerate, summon monster VII [lawful good creatures only]
8th: Power word, stun, shield of law
9th: Foresight, summon monster IX [lawful good creatures only]

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Forseti

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