Area Invisibility (from
School of Illusion)
Illusion (Glamer, Invisibility)
Level: Sorcerer/Wizard 4
Components: V, S
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: 60-foot radius spread
Duration: 1 hour per caster level (D)
Saving Throw: Will disbelief (if interacted with)
Spell Resistance: No
As
invisibility, except that you can selectively turn any or all objects within the spell's area invisible at the time of casting. Thus, you could turn your camp invisible for the night, or hide all contents of a room from sight. Affected creatures or objects that leave the affected area become visible. Affected creatures that attack negate the invisibility, but only for themselves.
Home Three Worlds Spell List
No comments:
Post a Comment