Sunday, January 2, 2011

Campaign Design - Spells: Chains of Vengeance

Chains of Vengeance (from the Book of Eldritch Might)
Evocation [Fire]

Level: Sorcerer/Wizard 4
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 feet + 10 feet per caster level)
Target, Effect, or Area: 1 creature
Duration: 1 round per caster level
Saving Throw: Reflex negates
Spell Resistance: Yes

Chains of fire wrap around the target, rendering her helpless and dealing her 2d6 points of fire damage each round. The subject may attempt to break free, requiring a Strength check (DC 25) or an Escape Artist Check (DC 35). These attempts, however, automatically inflict an additional 2d6 points of damage upon the subject. Others may help (see the cooperation rules in the Player's Handbook), but they suffer 1d6 points of fire damage if they try.

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