Sunday, January 2, 2011

Campaign Design - Spells: Dead Man's Eyes

Dead Man's Eyes (adapted from Relics & Rituals)
Divination

Level: Bard 2, Cleric/Favored Soul 2, Secrets 2Sorcerer/Wizard 2
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target, Effect, or Area: See text
Duration: 1 round per caster level (D)
Saving Throw: None
Spell Resistance: No

By peering into a dead person's eyes, the caster may see 1 minute per caster level preceding the corpse's death. The caster views the evens in a compressed about of time - 1 round for every minute of the corpse's past he envisions. A successful Concentration check against DC 15 will give near-perfect recall of the events; failure indicates fuzzy recall and partial details. Rolling a natural 1 on the Concentration check gives the caster a mangled and inaccurate version of events leading to the corpse's demise.

The caster may dismiss the divination at any point. However, if he witnesses the victim's final moment and the victim died violently, the caster immediately suffers 2d6 points of nonlethal damage from the empathic resonance of the victim's death.

Material component: A 50 shilling gem placed over each eye of the corpse.

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