Sunday, January 2, 2011

Campaign Design - Spells: Deadly Pattern

Deadly Pattern (from School of Illusion)
Illusion (Pattern, Fascination) [Mind-Affecting]

Level: Sorcerer/Wizard 9
Components: S, M, F
Casting Time: 1 standard action
Range: Medium (100 feet + 10 feet per caster level)
Target, Effect, or Area: Colorful lights with a 25-foot radius spread
Duration: See text
Saving Throw: Will negates
Spell Resistance: Yes

As the spell rainbow pattern, except the deadly pattern can produce lethal results. Deadly pattern enthralls a maximum of 48 Hit Dice of creatures. Creatures failing to make a successful save against the deadly pattern are completely fascinated with the colorful display created by the pattern and cannot take any actions while the pattern is in effect, not even to move or defend themselves. Unlike the rainbow pattern spell, creatures attacked while under the influence of the deadly pattern are not freed from the spell's effect. Only by being dragged out of the spell's area of effect or by being blinded can an affected creature be freed from the spell's effects.

In addition to these spell effects, all enthralled creatures within the spell's area of effect suffer 1d6 points of damage each round while under the deadly pattern's influence. Once an affected creature reaches 0 hit points or less, that creature dies. This spell lasts until all creatures in its area of influence are dead or have fled the area.

Material component: A pinch of phosphorus and a drop of snake venom.

Focus: A prism made from a diamond of at least 100 shillings in value.

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