Sunday, January 2, 2011

Campaign Design - Spells: Extended Charge

Extended Charge (from the Book of Eldritch Might II)

Level: Sorcerer/Wizard 3
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target, Effect, or Area: One magic item
Duration: 1 round per caster level (D)
Saving Throw: None
Spell Resistance: No

When cast on an item with charges, this spell lets the item be used throughout the duration without expending any charges (no more than once per round). if the item has a limited number of uses per day rather than charges, it can be used once during the duration of the spell and that use does not count against its uses per day. Items with abilities higher than 4th level, or items without charges or uses per day are not affected by this spell.

Material component: A liquid mixture of water and powdered silver worth 20 shillings.

Home     Three Worlds     Spell List

No comments:

Post a Comment