Sunday, January 2, 2011

Campaign Design - Spells: False Appraisal

False Appraisal (from School of Illusion)
Illusion (Glamer, Disguise)

Level: Sorcerer/Wizard 2
Components: V, S, F
Casting Time: 1 standard action
Range: Touch
Target, Effect, or Area: Object touched
Duration: Permanent (D)
Saving Throw: None (see text)
Spell Resistance: No

You make any item (magical or otherwise) appear to either more or less valuable than it truly is. You can make an ordinary brass ring appear priceless or make a powerful magical item look like a worthless trinket. The apparent new value of the item is determined at the time of casting. An Appraise check reveals the item to be worth whatever value was set when the spell was cast.

If an object bearing false appraisal has identify cast on it, the examiner is allowed a Will save to determine that the appraisal is false. Failure indicates that he believes the item to be truly valuable (or valueless) and no amount of testing reveals that the true value is.

If the targeted item's own aura detects as "overwhelming", the false appraisal won't work on it. The object's magic shows through the illusion. This spell will not fool spells of 2nd-level or higher, such as locate object or legend lore.

Focus: A small square of fine silk or soiled cloth that must be passed over the object.

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