Sunday, January 2, 2011

Campaign Design - Spells: Gutter Storm

Gutter Storm (found in the Book of Roguish Luck)

Components: V, M
Casting Time: 1 standard action
Range: 20 feet
Target, Effect, or Area: 20-foot-radius burst, centered on you
Duration: Concentration, up to 1 minute per caster level
Saving Throw: Reflex half
Spell Resistance: No

You surround yourself with a whirlwind of rocks and garbage that harms every creature around you, leaving you safe in the center of the storm. Ranged attacks shot through the area of the gutter storm suffer a -2 circumstance penalty on the attack roll, as the storm's winds are unpredictable. The eye of the spell moves with you.

Creatures caught in the area of the spell are entitled to a Reflex save to avoid its wind and debris. If the save succeeds, they suffer no damage but are effectively blinded (suffering a -2 penalty on attack rolls) while they remain in the area. If the save fails, they take the same penalty and suffer 1d4 points of damage that round. Creatures must make saving throws each round they remain in the spell's area.

Material component: A handful of dirt, garbage, or small stones picked off the street.

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