Sunday, January 2, 2011

Campaign Design - Spells: Immobilize

Immobilize (found in Spells & Spellcraft)

Level: Bard 2, Sorcerer/Wizard 3
Components: V, S, F
Casting Time: 1 standard action
Range: Medium (100 feet + 10 feet per caster level)
Target, Effect, or Area: One construct
Duration: 1 round per caster level
Saving Throw: Will negates
Spell Resistance: Yes

This spell works just like hold person, except it affects constructs instead of humanoids. The construct must make a Will save or be held completely motionless for the duration of the spell. The construct can still use any ability that does not require motion, and may still communicate with its master through an empathic or telepathic link.

Arcane focus: A straight piece of iron.

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