Sunday, January 2, 2011

Campaign Design - Spells: Incapacitate

Incapacitate (from Relics & Rituals)
Necromancy

Level: Cleric/Favored Soul 9 Destruction 9
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target, Effect, or Area: Creature touched
Duration: Instantaneous
Saving Throw: Fortitude negates
Spell Resistance: Yes

Incapacitate removes all but 1d4 hit points from the target creature and permanently reduces all of its ability scores to 3. This damage cannot be healed by normal means, only a combination of heal and greater restoration, or more powerful magic such as a limited wish, miracle, or wish, can restore the target's hit points and abilities. If the target is undead, the spell heals all but 1d4 points of damage to the target, similar to a harm spell, and restores any ability damage the target has suffered.

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