Sunday, January 2, 2011

Campaign Design - Spells: Ironfist

Ironfist (adapted from the Complete Guide to Drow)

Level: Blood Druid 6
Components: V, S
Casting Time: 1 standard action
Range: Personal
Target, Effect, or Area: You
Duration: 1 minute per caster level (D)
Saving Throw: None
Spell Resistance: No

Ironfist causes one of the caster's hands to become as solid and resilient as iron. This allows the caster to make melee attacks with a closed fist as if they had the Improved Unarmed Strike geat for the duration of the spell. The ironfist is a +3 magic weapon aligned with the caster's alignment with regard to overcoming damage reduction. It causes 1d8 points of physical damage plus one point per caster level (maximum +20) plus any applicable Strength modifier.

Home     Three Worlds     Spell List

No comments:

Post a Comment