Sunday, January 2, 2011

Campaign Design - Spells: Magical Blindness

Magical Blindness (from School of Illusion)
Illusion (Glamer, Deception)

Level: Sorcerer/Wizard 6
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (100 feet + 10 feet per caster level)
Target, Effect, or Area: 10 foot per caster level radius
Duration: 1 minute per caster level
Saving Throw: None
Spell Resistance: No

By casting magical blindness, the caster is able to block out all magical spells or devices that rely on visual scrying in a selected area. This includes such spells as scrying or the visual component of comprehend languages. Creatures relying upon magically enhanced sight or creatures created by magic, such as golems or ironborn, are unable to see anything within the affected area. Normal sight, including darkvision, is not blocked by this spell.

Material component: The eyes of an eagle and a blindfold.

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