Sunday, January 2, 2011

Campaign Design - Spells: Magical Deafness

Magical Deafness (from School of Illusion)
Illusion (Glamer, Deception)

Level: Sorcerer/Wizard 4
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (100 feet + 10 feet per caster level)
Target, Effect, or Area: 10 foot per caster level radius
Duration: 1 minute per caster level
Saving Throw: None
Spell Resistance: No

By casting magical deafness, the caster is able to block out all magical listening spells or devices with an auditory component in a selected area. This includes such spells as scrying or the vocal component of comprehend languages as well as enchanted devices such as a horn of blasting. Normal sound is not blocked by this spell.

Material component: The ears of a fox and a pint of water taken from a waterfall.

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