Sunday, January 2, 2011

Campaign Design - Spells: Mass Rage

Mass Rage (from Wrath & Rage: A Guidebook to Orcs & Half-Orcs)
Enchantment (Compulsion) [Mind-Affecting]

Level: Cleric/Favored Soul 6, Savagery 6
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 feet + 10 feet per caster level)
Target, Effect, or Area: Any number of allies within a 30-foot radius
Duration: Concentration
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

This spell turns your allies (including yourself) into raging lunatics. All affected by the spell gain a +4 morale bonus to Strength and Constitution, a +2 morale bonus on Will saves, and a -2 penalty to Armor Class. When the spell ends, all creatures who were affected by mass rage suffer the effects of fatigue for the rest of the encounter. Fatigued creatures have a -2 penalty to Strength and Dexterity, and cannot charge or run.

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