Sunday, January 2, 2011

Campaign Design - Spells: Obsession

Obsession (from School of Illusion)
Illusion (Pattern, fascination) [Mind-Affecting]

Level: Sorcerer/Wizard 5
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: One living creature
Duration: See text (D)
Saving Throw: Will negates
Spell Resistance: No

This spell allows a mesmerist to show an illusory image of a specific, real object - either real or illusory - to the target. Should that target fail a Will save, the target is compelled to hunt down and find that object as per a geas spell. Only by physically finding the actual object can the target end the effects of this spell. The object shown in the illusion must be real and must physically exist at the time the spell is cast. Should the object be destroyed after the obsession spell is cast but before the target of the spell has found the object, the target is doomed to search for the object forever in vain, unless the caster chooses to end the spell with a simple touch.

Material components: A gold coin and a drop of human blood.

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