Sunday, January 2, 2011

Campaign Design - Spells: Phantasmal Hunter

Phantasmal Hunter (from School of Illusion)
Illusion (Phantasm, Terror) [Fear, Mind-Affecting]

Level: Sorcerer/Wizard 6
Components: V, S, F
Casting Time: 1 full round
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: One living creature
Duration: Instantaneous
Saving Throw: Will negates (see text)
Spell Resistance: Yes

You create a phantasmal hunter, and illusory creature that is similar to that created by the spell, phantasmal killer. Upon seeing the phantasmal hunter, the target must make a Will save or become panicked. In any event, the phantasmal hunter relentlessly pursues the target until it comes into contact with the target through a successful touch attack. At that time, the target must make a Will save or die. The target receives a -1 penalty to the save for every minute it spent fleeing from the phantasmal hunter (maximum -10). The phantasmal hunter has a speed of 30 feet and a base attack bonus equal to your caster level.

Arcane focus: A hound's tooth.

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