Sunday, January 2, 2011

Campaign Design - Spells: Skip Generation

Skip Generation (from Wrath & Rage: A Guidebook to Orcs & Half-Orcs)

Level: Breeding 9, Sorcerer/Wizard 9
Components: V, S, M, XP
Casting Time: 1 day
Range: Special (see text)
Target, Effect, or Area: You and up to 50 willing creatures per caster level
Duration: 25 years
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless

When this potent spell is cast, you and all subjects named during the casting of the spell (including possessions) slip into a pocket dimension outside the flow of time and space. it has been used in several recorded cases by powerful liches who wanted to raise whole armies of orcs at a stroke, and by mortal casters who wished to help a small community or even just their household avoid the effects of plague, famine, or other catastrophes.

This demiplane is a paradise of whatever form you wish, but always includes sustainable supplies of food and water, sunlight if desired, plenty of space, and anything else the occupants require for life. Once the spell is cast and the participants enter the demiplane, the effect cannot be ended until 25 years have passed as measured by those outside. There is no limit to the number of creatures who can occupy this space once the spell is cast, and a doubling of the population by reproduction is not uncommon.

Inhabitants of this demiplane experience the passing of time at a speed relative to their age. A creature of middle age or older ages only one year during the spell's duration, while infants and children age the full 25 years or to middle age, whichever comes first. The only exception to this rule is the caster, who ages the full 25 years regardless of starting age or age category.

When the spell effect ends, all content of the demiplane are returned to the area where the spell was cast. You have considerable discretion in choosing the exact return point and can deliver your charges to any spot within 10 miles of the original spellcasting location.

Material component: The acorns of an ancient oak tree, which must be cultivated and the saplings carefully tended to ensure the survival and return of those within the demiplane. These saplings remain within the demiplane for the spell's duration.

Experience point cost: 5,000 experience points.

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