Sunday, January 2, 2011

Campaign Design - Spells: Spoor

Spoor (from the Player's Guide to Rangers and Rogues)

Level: Ranger 2
Components: V, S, DF
Casting Time: 1 standard action
Range: Long (400 feet + 40 feet per caster level)
Target, Effect, or Area: Circle, centered on you, with a radius of 400 feet + 40 feet per caster level
Duration: 1 minute per caster level
Saving Throw: None
Spell Resistance: No

You sense the direction of a creature for which you have found tracks made by your quarry. the tracks of the target cannot have been made prior to 10 hours + one hour per caster level. After that period has elapsed, the spell can no longer locate the creature who made the tracks. You slowly turn and sense when you are facing in the direction of the creature to be located, provided it is within range.

The spell is blocked by even a thin sheet of lead. Objects cannot be found by this spell. Running water blocks the spell. It cannot detect objects. It can be fooled by mislead, nondetection, and polymorph spells.

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