Sunday, January 2, 2011

Campaign Design - Spells: Tear the Open Wound

Tear the Open Wound (from Nyambe: African Adventures)
Necromancy

Level: Cleric/Favored Soul 6, Flesh 5, Sorcerer/Wizard 6
Components: S
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: One living creature with an injury from a piercing or slashing weapon
Duration: Permanent
Saving Throw: Fortitude negates
Spell Resistance: Yes

This spell can only be cast upon a living creature that has sustained at least 1 point of damage from an edged or piercing weapon. With but a gesture, the caster then places a potent curse upon the target. An individual affected by this spell is not affected by cure spells. Healing spells without the word cure in their name, such as heal or restoration, still function normally.

Tear the open wound can be negated by break enchantment, limited wish, miracle, or wish.

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