Tuesday, January 4, 2011

General Rules: Feats - Fast Talker

Fast Talker [Changeling] (from the Book of Roguish Luck)
You have a way with words.
   Prerequisites: Changeling, Charisma 15+, Bluff 6+ ranks.
   Benefit: You can confuse any creature that listens to you for more than a single round with your illogical asides, humorous quips, and daffy logic. The creature is entitled to a Will save (DC 10 + half your character level + your Charisma modifier) to see through the ruse. If the save fails, the target creature takes no action other than defending itself in the following round. You cannot affect a particular creature with this ability for more than a single round.

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