Tuesday, January 4, 2011

General Rules: Feats - Flameborn Sorcery

Flameborn Sorcery [Prime Bloodgift, Dwarf] (from AEG's Feats)
You are descended from the Flammengeboren clan. Your sorcery can be traced back to the elemental plane of fire.
   Prerequisites: Dexterity 13+, dwarf.
   Benefit: You may use your Dexterity modifier instead of your Charisma modifier for all spell-oriented effects that use an ability modifier. This includes determining bonus spells per day, saving throw DCs, and the maximum level of spells you can learn. You suffer a -2 racial penalty to saving throws against cold-based spell effects, and you may never learn spells from the school of transmutation.
   Special: This feat can only be chosen at 1st level, during character creation. A character can have no more than one 1st-level bloodgift.

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