Tuesday, January 4, 2011

General Rules: Feats - Fuel Spell

Fuel Spell [Divine] (adapted from Path of Faith)
You can increase the power of spells you cast by channeling the power of your deity.
   Prerequisites: Charisma 15+, ability to channel entropic, negative, positive, or principled energy.
   Benefit: You can turn raw divine energy into fuel for your spells. You can expend a turn or rebuke attempts to increase the caster level of a spell you cast this round by one per turn or rebuke attempt expended. These spells may not have a descriptor that differs from the type of energy you are channeling, so you could not channel positive energy to increase the caster level of a spell with the Chaotic, Evil, or Lawful descriptors.

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