You can call upon positive energy to momentarily transform normal water around you into holy water.
Prerequisites: Charisma 13+, ability to channel positive energy.
Benefit: By expending a daily turn undead attempt, you can infuse the water around you for a 20-foot radius with positive energy, which has the same effect as holy water. All creatures in a 20-foot radius around you immediately take damage as though they had been struck by a flask of holy water. The water retains positive energy for a number of round equal to (1 + your Charisma modifier), and deals damage each round.
Home General Rules Divine Feats