Tuesday, January 4, 2011

General Rules: Feats - Sanctify Water

Sanctify Water [Divine] (adapted from Stormwrack)
You can call upon positive energy to momentarily transform normal water around you into holy water.
   Prerequisites: Charisma 13+, ability to channel positive energy.
   Benefit: By expending a daily turn undead attempt, you can infuse the water around you for a 20-foot radius with positive energy, which has the same effect as holy water. All creatures in a 20-foot radius around you immediately take damage as though they had been struck by a flask of holy water. The water retains positive energy for a number of round equal to (1 + your Charisma modifier), and deals damage each round.

Creatures unaffected by holy water are similarly unaffected by this ability.

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