Tuesday, January 4, 2011

General Rules: Feats - Savage Health

Savage Health [Rage]
You gain temporary hit points when you rage.
   Prerequisite: Constitution 15+, ability to rage.
   Benefit: In the first round that a character is raging, he may choose to channel some of his fury into a surge of health. This free action grants them 1d8 temporary hit points for each round by which they shorten their rage. All of these hit points vanish when the rage ends. Damage is taken from these temporary hit points first. If the total damage taken during the rage does not exceed these hit points, the character has taken no real damage.

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