Spirit Burn [Divine] (adapted from Path of Faith)
You can convert the spiritual energy of the recently deceased into spellcasting ability.
Prerequisites: Ability to channel entropic or negative energy, Extra Turning.
Benefit: You may expend a turn or rebuke attempt in the round immediately following the death of a living creature to convert the spiritual energy of the deceased into a spell that you can spontaneously cast. This spell is cast as standard action, may be of no higher level than the Hit Dice of the creature whose spirit you are burning to power it, and must be a divine spell you can cast spontaneously. The use of this ability is always an evil action as it tortures the spirit used to power the spell.
Home General Rules Divine Feats