Large Giant (Hag)
Speed: 40 feet, fly 80 feet (good)
Armor Class: 20 (-1 size, +1 dodge, +5 Dexterity, +5 natural); touch 15, flat-footed 14
Attack: Hair grapple +10 melee (see below)
Full Attack: 2 hair grapples +10 melee (see below) and bite +5 melee (2d6+2, bludgeoning, piercing, and slashing, 20 x2) and 2 claws +5 melee (1d8+2, piercing and slashing, 20 x2)Space/Reach: 5 feet by 5 feet/10 feet (20 feet for hair)
Special Attacks: Hair grapple, spells
Special Qualities: Low-light vision, DR 5/+1
Saves: Fortitude +8, Reflex +11, Will +6
Abilities: Str 19, Int 12, Wis 16, Dex 20, Con 20, Cha 14
Skills: Knowledge: Nature +5, Listen +8, Spot +5, Survival +10
Feats: Brew Potion, Dodge, Mobility, Flyby Attack
Environment: Any land
Organization: Solitary or covey (3 hags of any kind plus 1 - 8 ogres and 1 - 4 evil giants)Challenge Rating: 8
Alignment: Usually chaotic evil
Advancement: By character class
Level Adjustment: -
Storm hags a prone to flying down, catching their prey in their hair, and then swooping back up into the sky, where they maul their opponents one-on-one with their cruel claws and terrible teeth. If a storm hag is not happy with the way a struggle is going, she lets her prey drop to the ground and tries against after the fall has softened it up a bit.
From time to time, a trio of hags gathers as a covey. Usually this foul triune consists of three hags from three different types, but this is not always the case.
Hags in a covey rely on deception and their boosted magical abilities in combat.
A hag eye is a magic gem created by a covey. It appears to be nothing more than a semiprecious stone, but a gem of seeing or other such effect reveals it as a disembodied eye. Often, a hag eye is worn as a ring, brooch, or other adornment. Any of the three hags who created the hag eye can see through it whenever they wish, so long as it is on the same plane of existence as the hag. A hag eye has hardness 5 and 10 hit points. Destroying a hag eye deals 1d10 points of damage to each member of the covey and causes the one who sustained the greatest damage to be blinded for 24 hours.
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