Tiny Animal
Initiative: +2
Speed: 20 feet, climb 20 feet
Armor Class: 14 (+2 size, +2 Dexterity); touch 14, flat-footed 12
BAB/Grapple: +0/-12
Attack: Bite +4 melee (1d4-4, bludgeoning, piercing, and slashing, 20 x2)
Full Attack: Bite +4 melee (1d4-4, bludgeoning, piercing, and slashing, 20 x2)
Space/Reach: 2½ feet by 2½ feet/0 feetSpecial Attacks: Bleed
Special Qualities: Low-light vision
Saves: Fortitude +2, Reflex +4, Will +1
Abilities: Str 3, Int 1, Wis 12, Dex 15, Con 10, Cha 2
Skills: Balance +10, Climb +12, Hide +14, Listen +3, Move Silently +6, Spot +3
Feats: Skill Augmentation (Hide and Move Silently), Skill Augmentation (Listen and Spot), Weapon FinesseEnvironment: Warm jungle
Organization: Solitary or pack (10 - 60)
Challenge Rating: ⅙
Treasure: None
Alignment: Always neutral
Advancement: -
Combat
Needletooth dinosaurs are aggressive pack hunters, preferring to swarm over their prey.
Needletooth Dinosaurs as Familiars
Needletooth dinosaurs can serve as familiars for characters eligible to obtain familiars including arcane engineers, hexblades, mind weavers, shadowsworn, sorcerers, and wizards. Arcane casters with needletooth dinosaur familiars gain a +3 bonus to Hide checks in forest or jungle environments.
Home Three Worlds Monsters
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