Medium Monstrous Humanoid (Slytheen)
Speed: 40 feet, climb 20 feet, burrow 10 feet, swim 50 feet
Armor Class: 15 (+3 natural, +2 leather); touch 10, flat-footed 15
Attack: Claw +4 melee (1d8+2, slashing, 20 x2)
Full Attack: 2 claws +4 melee (1d8+2, slashing, 20 x2) and bite -1 melee (1d6+1, bludgeoning, piercing, and slashing, 20 x2)Space/Reach: 5 feet by 5 feet/5 feet
Special Attacks: None
Special Qualities: Darkvision 60 feet, homunculus, reflect pain, additional body parts, speak with rats
Saves: Fortitude +3, Reflex +3, Will +4
Abilities: Str 15, Int 10, Wis 12, Dex 11, Con 16, Cha 10
Skills: Balance +2, Hide +2, Listen +3, Move Silently +2, Spot +3Feats: Power Attack
Organization: Warband (5 - 50 ratmen, plus one leader of 4th - 7th level per 15 warriors), nest (100 - 500 ratmen with leaders as above, plus one 8th - 10th level cleric per 100 warriors)Challenge Rating: 2
Alignment: Usually neutral evil
Advancement: By character class
Level Adjustment: +2
Stricken have no use for subterfuge or stealth. They revel in combat, tearing through terrain and fortifications in a relentless drive to engage their opponents in close combat. Once there, they use their superior physical brawn to overcome their prey. These slytheen fight one on one against opponents of equal strength, resorting to mob tactics only against superior foes.
Additional Body Part
1 - 10
6 - 15
16 - 19
- Arm: One additional claw attack at +0, inflicting normal claw damage.
- Leg: Increase base speed by +5 feet, +1 to Balance and Jump checks.
- Tail: +1 to Dexterity and +1 to Balance and Jump checks.
- Head: One additional bite attack at -2, inflicting normal bite damage.
Home Three Worlds Monsters