Sunday, January 2, 2011

Campaign Design - Spells: Smash

Smash (from Gods)

Level: Cleric/Favored Soul 3, Havoc 3
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet 2 per caster levels)
Target, Effect, or Area: One target creature or object
Duration: Instantaneous
Saving Throw: Fortitude negates
Spell Resistance: Yes

By shouting the magic word "Smash!" and pointing their holy symbol at the target, the caster causes destructive divine power shaped vaguely like a monstrous hammer to explode out of thin air around any single target, living or inanimate, applying a single blow that causes 1d6 + 1 bludgeoning damage per caster level (maximum 12d6 + 12). The spell can strike any single creature, weapon, or object within range and line of sight.

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