Sunday, January 2, 2011

Campaign Design - Spells: Aura of Light

Aura of Light (from Spells & Spellcraft)
Evocation [Good]

Level: Cleric/Favored Soul 2, Paladin 2
Components: V
Casting Time: 1 standard action
Range: 10 feet
Target, Effect, or Area: 10-foot radius-sphere centered on you
Duration: 1 round per caster level (D)
Saving Throw: Will negates
Spell Resistance: Yes

This spell surrounds you with a bright aura equal to a light spell. Non-good creatures within a 10-foot-radius of the caster suffer a -1 circumstance penalty to attack rolls, Armor Class, and Reflex saving throws. Evil creatures within the radius also suffer a -1 morale penalty to Will saves. Furthermore, missile weapon attacks directed at the caster suffer a 20% miss chance even if those attacks originate from outside the 10-foot radius.

If an aura of darkness and an aura of light come into contact with one another, both are negated.

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