Sunday, January 2, 2011

Campaign Design - Spells: Jester's Gift

Jester's Gift (found in Spells & Spellcraft)
Enchantment (Compulsion)[Mind-Affecting, Sonic]

Level: Bard 1, Sorcerer/Wizard 2
Components: V, S
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: One creature
Duration: Concentration + 2 rounds
Saving Throw: Will negates
Spell Resistance: Yes

By casting jester's gift, you are able to anger any creature with an Intelligence greater than 2. You need not speak the language of the creature being insulted. The magic of the spell gives your words and obscene gestures real meaning to the victim. If the creature being insulted fails its Will save, it becomes angered at you. It attempts to attack you in melee combat, seeking to use melee weapons or other natural attacks rather than ranged attacks or spells. If an impassable barrier separates the creature from you, the spell is broken. Otherwise, an angered creature remains angered for the duration of the spell.

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