Saturday, January 1, 2011

Campaign Design - Clerical Domains: Conquest

Conquest Domain (adapted from Gods, the Thieves' World Player's Manual, and War)
Infernal Power: Darmas.
Granted Power: You may cast Conquest domain spells on any intelligent being, even if such creatures or objects would normally be immune to such magic. You may cast such spells on powerful undead, magic items, and the like.

Additional Granted Power: Once per day you may gain the benefit of the Cleave feat even if you do not meet the prerequisites.

Additional Granted Power: You gain a +2 bonus on damage rolls when wielding your deity's favored weapon.

Conquest Spells
1st: Command
2nd: Enthrall
3rd: Prayer, suggestion
4th: Divine power, lesser geas
5th: Greater command, righteous might
6th: Geas/quest, greater dispelling
7th: Dictum, repulsion, word of ruin (TWPM)
8th: Holy/unholy aura, symbol
9th: Dominate monster, dominion (G), storm of vengeance

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