Sunday, January 2, 2011

Campaign Design - Spells: Arrow Storm

Arrow Storm (from Wrath & Rage: A Guidebook to Orcs & Half-Orcs)
Conjuration (Creation)

Level: Sorcerer/Wizard 5
Components: V, S, M
Casting Time: 1 standard action
Range: Long (400 feet + 40 feet per caster level)
Target, Effect, or Area: 20-foot-radius spread
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes

The arrow storm launches a fusillade of arrows into a designated area. The barrage of arrows pelts down on everything within the spell's radius, dealing 1d8 points of piercing damage per caster level to each target (maximum 15d8). Subjects in cover take a fraction of damage dealt corresponding to the degree of cover. For example, a creature with three-quarters cover would suffer only one-quarter of the damage inflicted by this spell. This reduction is calculated before the target attempts its save.

Material component: A tiny steel arrow.

Home     Three Worlds     Spell List

No comments:

Post a Comment