Sunday, January 2, 2011

Campaign Design - Spells: Buoyancy Net

Buoyancy Net (from Relics & Rituals)
Conjuration (Creation)

Level: Druid/Spirit Shaman 1, Sorcerer/Wizard 1, Water 1
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Medium (100 feet + 10 feet per caster level)
Target, Effect, or Area: One target creature or object
Duration: 1 round per caster level (D)
Saving Throw: Reflex negates (harmless, object)
Spell Resistance: Yes (harmless, object)

Buoyancy net causes a targeted underwater creature or object to be wrapped in a magical net of air bubbles that rises to the water's surface. When successfully cast, buoyancy net immediately lifts the target towards the surface of the water. The rate of ascent is quick, at 120 feet per round. The buoyancy net equalizes pressure during the ascent so that creatures decompress without getting the bends. Once the target reaches the surface, the buoyancy net matches pressure with the surrounding water and will no longer propel the target upward, but will maintain the target at the surface for the spell's remaining duration.

The buoyancy net is not restrictive in any way, so the target is able to swim about as normal, but any attempt at descent only serves to counter some or all of the 120 foot per round ascent, depending on the target's swimming speed. The spell does not interfere with attacks or other actions taken by the target creature.

The target of this spell cannot weigh more than 100 pounds per level of the caster. Finally, the spell functions the same in liquid mediums other than water.

Arcane material component: A palm-sized net.

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