Sunday, January 2, 2011

Campaign Design - Spells: Declaration of Death

Declaration of Death (adapted from Relics & Rituals)
Enchantment (Compulsion) [Death, Mind-Affecting]

Level: Bard 6, Sorcerer/Wizard 6
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 feet + 10 feet per caster level)
Target, Effect, or Area: One living creature
Duration: 1 round per caster level (D)
Saving Throw: Will negates
Spell Resistance: Yes

The spell's target must make a Will saving throw or fall to the ground unconscious. This portion of declaration of death is mind-affecting, but not death magic.

Each round thereafter, until the spell ends, the victim is allowed an additional Will save with a cumulative +1 to the saving throw's DC to realize that she is still alive. Any successful saving throw immediately breaks the spell. Anyone who spends a full round action trying to awaken the victim lends her a +4 bonus to her next Will save. The victim gets a similar bonus if she is attacked or injured.

If the victim is still under the spell's influence by round 10, then she must begin making Fortitude saves each turn as well, this time against DC 12 and escalating by +1 DC each round thereafter. If one of these saves is failed, the victim is so convinced she has died that her body shuts down and she actually expires. This portion of declaration of death is considered death magic.

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