Components: V, S, M
Casting Time: See below
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: One summoned dæmon, demon, or devil
Duration: See belowSaving Throw: See below
Spell Resistance: No
- The caster can require the summoned fiend to perform a desired course of action by force of threat and pain of a spiritwrack spell, allowing freedom whenever the creature performs the full extent of the service and forcing the fiend to pledge word upon it. This is exceedingly dangerous as a minor error in such a bargain will be seized upon by the monster to reverse the desired outcome or simply kill and devour the summoner. Furthermore, the infernal creature will bear great enmity for the caster forever after such forced obedience, so the caster had better be more powerful and capable.
- By tribute of the fresh blood of a sentient being and the promise of one or more sacrifices of similar victims, the summoner can bargain with the fiend for willing service. The caster is advised to have ample protection and power to defend himself, as the fiend might decide the offer is insufficient or that it is easier to enjoy the summoner's slow death - and decide not to accept the bargain as offered. Although the infernal creature will have to abide by a pledge, as its name is known, it will have to hold only to the exact word of the arrangement, not to the spirit of the agreement. On the other hand, only highly evil casters are likely to attempt to strike such a bargain, and the summoned cacodemon might be favorably disposed towards such a character.
- The summoned demon can be the object of a trap the soul spell. In this case, the caster will not speak with or bargain for the fiend's services, although the cacodemon might be eager to rach an accord with the caster before it is forced into imprisonment. The trapping of the fiend is risky only if proper precautions have not been taken for failure to confine the monster usually means that it is able to escape back to the Hells. Once trapped, the fiend must remain imprisoned until the possessor of its object of confinement breaks it and releases it, and this requires one service from the now loosed monster. If the individual freeing the fiend fails to demand a service when the monster asks what is required of him, the monster is under no constraint not to slay the liberator on the spot, but if a service is required, the creature must first do its best to perform it and then return to the Hells.
Home Three Worlds Spell List