Sunday, January 2, 2011

Campaign Design - Spells: Divine Parlay

Divine Parlay (from Gods)

Level: Cleric/Favored Soul 3, Trickery 2
Components: V, S, F
Casting Time: 1 hour
Range: Personal
Target, Effect, or Area: Self
Duration: Variable
Saving Throw: None
Spell Resistance: No

This spell allows for parlaying directly with a deity, who may outright refuse such dealings without further statement. The caster prostrates himself before a holy symbol, icon, or artifact associated with the deity and chants.

Unlike the similar commune or contact other plane spells, the god is under no obligation to speak truthfully, nor is he compelled to speak on matters which he would prefer not to. Kobolds frequently use this spell to contact those deities whom they have discovered to have fallen from other races' favor, offering their fleeting allegiance in return for power. Spells that block commune or contact other plane also block this spell.

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